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Todd Norrish's Portfolio

About Me

This is my portfolio, It is run on a self hosted server which I built and setup myself using Linux and Ubuntu

Game Development Projects

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Five nights with Five Droids

My first published game, I created a Five nights at Freddy’s type experience while ommiting the more overt horror aspects as I liked the resource management angle of the games. I created this in Unity

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OpenGL Physics Test

Created without any libraries outside of the included opengl maths libraries, this project includes collision detection and resolution.

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Unity Time Manipulation Project

My favourite mechanic in games is the ability to manipulate time, such as Prince of Persia: The sands of time allowing the player to rewind time, so I wanted to replicate it.

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University Final Project

This was the final project I did for my degree at Norwich University of the Arts. It is created in OpenGL, it generates terrain and handles player collision with terrain

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NUA Internal Games Jam – Brewmaster

During this game jam I created an inventory system to hold, cycle and manage potions. I also created the potion crafting system which takes a combination of four buttons and uses them to find a corresponding recipe to create a potion that is then placed into the inventory and programmed the UI